Alter
Difficulty: Very Easy for objects weighing one
kilogram or less; Easy for objects weighing one to
ten kilograms; Moderate for objects 11 to 100
kilograms; Difficult for 101 kilograms to one metric
ton; Very Difficult for 1,001 kilograms to ten metric
tons; Heroic for objects weighing 10,001 kilograms to
100 metric tons.
Object
may be moved at 10 meters per round; add +5 per
additional 10 meters per round. The target must be in
sight of the Jedi.
Increased
difficulty if object isn't moving in simple,
straight-line movement:
+1 to
+5 for gentle turns
+6 to +10 for easy maneuvers
+11 to +25 or more for complex maneuvers, such as
using a levitated lightsaber to attack
Modified
by proximity.
This
power can be kept up.
Effect:
This power allows the Jedi to levitate and move
objects with the power of his mind alone. If used
successfully, the object moves as the Jedi desires.
A Jedi
can levitate several objects simultaneously, but each
additional object requires the Jedi to make a new
power roll.
This
power can be used to levitate oneself or others. It
can be used as a primitive space drive in
emergencies.
When
used to levitate someone against their will, the
target may resist by adding their Perception
or control roll to the difficulty number.
Levitated
objects can be used to attack other characters, but
this automatically gives the Jedi a Dark Side Point.
Such objects do 1D damage if under a kilogram, 2D if
one to ten kilos, 4D if 11 to 100 kilos, 3D
Speeder-scale damage if 101 kilos to one metric ton,
3D Starfighter-scale damage if one to ten tons and 5D
Starfighter-scale damage if 11 to 100 metric tons.
Such
attacks would require an additional control
roll by the Jedi, which would be the to hit roll
against the target's dodge. If the character
doesn't dodge the attack, the difficulty is Easy.